setSpeed 0.65
left 7.0 angle 80

right 7.0 angle 160
left 7.0 angle 160
repeat -2 untilNumEnemiesAliveOfType 0 greenCrestSerpentHeadA1

left 7.0 angle 40
straight above -10
setAccel -0.005 limit 0
right 2.0 angle 30
straight frames 130

left 2.0 angle 180
scaleIn 0.008 10
straight frames 500
setAccel 0.005 limit 1

left 2.0 angle 40
fireBullet straight all 180 220
right 2.0 angle 80
fireBullet straight all 180 220

left 2.0 angle 80

fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 120 280
left 2.0 angle 80

////fireBullet straight all 100 300
right 2.0 angle 50
left 2.0 angle 10

straight wrapAny
delete
//setSpeed 0
//straight frames 100
//repeat -1
